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Three alternatives to temponormative pedagogy

When most people mention the word “pedagogy,” they are likely to think of it within a temponormative framework. It is a framework that embraces linear time and Cartesian thinking. This continues to be the most prevalent framework within Western educational contexts. A linear conceptualization of time ensures that the learning process has a beginning and an end, with predictable (and measurable) waypoints between. The causal linearity of the temponormative frame allows for the developmental procession of teaching and learning that is often best suited for transmitting explicit knowledge to learners.

The temponormative approach has worked well in the industrial era, but afforded the purposive use of technologies, can we break away from this old framework to one that is organic and synergetic, rather than mechanical — one that supports the creation of knowledge workers and innovators over factory automatons? Pekka Ihanainen (at HAAGA-HELIA and Ihanova) and I think we can. To start the discussion, in a paper we submitted for a special issue of time in Studia Paedagogica, we propose three alternatives to break us away from temponormative pedagogies: pointillist, cyclical, and overlapping. The following text is excerpted and adapted from the paper.

Pointillist learning

Elements for pointillist learning are masses of fragments and pieces – i.e., as used within Twitter messaging. They transmit, separately, beginnings for events, middle-points of events and endings of events in an order that may seem perceptibly vague. Among others, they comprise experiences, opinions, perceptions, comments, and “what if” scenarios.

The spontaneous nature of pointillist learning has always been a natural part of everyday human activity. When pointillist learning is examined from a pedagogical point of view, it opens itself as an anti- or a de-pedagogy. The greatest challenge for de-pedagogy is that we must trust that learning actually takes place, and that de-pedagogical learning is both valuable and significant. For pedagogical activity, de-pedagogy means that, as facilitators of learning, we have to give up our role as teachers and to start being and working as co-learners and peers within the pointillist environments we are involved.

Cyclical learning

In online forums, where participation (usually discussion) occurs within threads as a more or less dialogical activity, densification and diffusion of learning intensity are present to experience and take part in. The cyclical activity and learning is connected with an ability to observe intensive periods of online interaction and to join them. New competencies emerge in the perception of pulses from within emerging processes of thoughts, emotions, and understandings (among others). Often times, people wish to continue their explorations and re-understandings of pointillist events and contextualize the knowledge to better suit their own needs and interests. For this reason, we label this phenomena a re-pedagogy.

Overlapping learning

The above three frameworks do not necessarily exist exclusive of each other, but can coexist and overlap within simple or complex relationships. Overlapping may occur as 1) fragments within fragmentary entities; or, 2) waves within pulsating content processes. In regard to the former, for example, it recognizes the ability to move from pointillist activities to cyclical learning and vice versa. In regard to the latter, this includes an ability to construct new insights, conceptualizations, and contextual applications for knowledge given pulsating waves of cyclical, pointillistic and/or temponormative pedagogies. Overlapping pedagogies may be expressed through the overlapping uses of technologies. For example, in online education, microblogging (a pointillist activity) may be layered with intense activity within discussion forums (a cyclical activity).

Overlapping learning is knowledge building of everything/anything, everywhere/anywhere and at all times/anytime. In other words, overlapping learning is boundless in its scope and capabilities. When the learning of everything/anything, everywhere/anywhere and at all times /anytime is examined from pedagogical point of view, it can be seen as pedagogy of encoding. The overlapping education is therefore labeled en-pedagogy.

Temponormative

Pointillist

Cyclical

Overlapping

Pedagogy

Traditional

De-

Re-

En-

System

Cartesian, linear

Moments

Pulsating

Chaordic

Knowledge produced

Explicit

Personal (explicit and tacit)

Personal and social

Personal and social

Learning happens through…

Direction

Serendipity

Evolution of dialog

Convergence of direction, serendipity and evolution

Learning outcomes pre-defined

Yes

No

Sometimes

No

Examples

Lectures, readings

Microblogging, podcast

Online forums

Mashups

Our challenge

The problem is, although we are familiar with many of the technological tools that enable these pedagogies, we still view the process and the experience through the lens of temponormativity. Recognition of this framework with expanded temporal characteristics calls on us to develop new, purposive approaches that embrace and maximize the best of any configuration of de-, re-, and en-pedagogies.

Afforded the post-temponormative capabilities of online environments, how can we best leverage these multidimensional understandings of pedagogical time to facilitate multidimensional learning and meaningful new knowledge production?

LA Times: Colleges see the future in technology

The Los Angeles Times recently ran a story on the adoption of technology in California’s higher education institutions. Gaming and simulation technologies are being explored to provide “more individualized instruction” that cater to both emotional and learning needs of students. Carol Twigg at the National Center for Academic Transformation is looking at online education. Writes the times:

Twigg’s outlook is based partly on her center’s four-year effort with 30 colleges to redesign high-enrollment courses. The 30 projects involved such things as deemphasizing lectures and relying more on online tutorials and discussion forums, along with using computerized grading to give students speedier assessments of what they were learning well and what they were getting wrong.

The result: Student learning rose in 25 of the 30 projects. And in the other five cases, performance remained roughly even with the level in traditionally taught classes. At the same time, the cost of providing instruction was reduced an average 37%.

I’m not quite sure how student learning is measured, but if this research is accurate, the trend of rising college costs may be reversible…

Virtual professors?

While the “dot edu” bubble has generated much interested in pedagogical technologies, issues of how the technologies are implemented and integrated into the curriculum typically do not enter the discussion. Poor implementation is perhaps a leading reason for why the dot edu boom has done little to actually improve student learning.

LiveScience.com reports on a new project sponsored by the National Science Foundation:

“Up until now, the personal computer’s potential to be a valuable teaching and learning tool has been stymied by its ‘soulless’ nature,” says Baylor, a professor of instructional systems at Florida State University’s Research of Innovative Technologies for Learning (RITL). “We’re using computers to simulate human beings in a controlled manner so we can investigate how they affect and persuade people.”

Using cognitive and emotional feedback, the researchers are investigating how to better implement technologies for improved student learning. There is hope.